‘The Mandalorian’ Mistakes You’ll Never Be Able to Unsee

3 days ago 3

4AllThings Android App

‘The Mandalorian’ nails the Star Wars vibe with tight action and lived in worlds, but even a show this polished lets a few slipups through. Some are tiny continuity blips that flash by in a cut. Others are production flukes that fans spotted and shared, turning background hiccups into franchise folklore.

These moments do not change the story, yet they are fun examples of how television is made. If you know where to look, you can catch visible gear, flipped shots, and props that jump around between angles. Here are ten on screen goofs you can actually find across seasons one to three.

The boom mic that drops into Chapter 4

Disney

In Chapter 4 of season one, a boom microphone briefly hangs into the top of the frame during a daytime scene in the village on Sorgan. The mic head appears against the thatched structure and is easiest to spot if your display brightness is high. It is a quick shot, but it made the rounds online after the episode debuted.

The moment occurs a little past the midpoint of the episode during a dialogue exchange while villagers and mercenaries prep defenses. The shot was never part of the story and the audio in the finished cut is normal. It is simply a production tool visible in a single angle that slipped past the final check.

The crew member in jeans in Chapter 12

Disney

In Chapter 12 of season two, a crew member wearing a green shirt and jeans is visible for a few frames along the wall during the Imperial base firefight on Nevarro. The figure appears at the edge of a wide shot when Mando, Cara Dune, and Greef Karga swing through a doorway. The internet dubbed him Jeans Guy within hours of the episode landing on streaming.

The shot was later updated for the platform and the crew member was digitally removed in the same background patch of wall. If you watched the episode on its first weekend, you could pause and see the elbow and denim. In later versions the wall panel is clean and the corridor has no extra figure.

The pauldron that jumps sides in Chapter 1

Disney

During Chapter 1, after the Armorer forges Din Djarin’s new shoulder piece, one shot later shows the pauldron on the wrong side. The issue comes from either a flipped image or a cutaway pulled from an earlier setup before the upgrade. The mismatch is clear if you compare the over the shoulder angles around the blaster cannon moment near the outpost.

Earlier in the episode, viewers have also noted a quick exterior landing shot where the new piece seems present before the forge scene has actually happened in the timeline. The production alternates between wide inserts and close coverage, and one insert reused from a previous pass created the continuity knot.

The armor that looks backward after a flipped shot

Disney

A separate flipped image gag occurs when a reversed shot makes Din’s chest rig and holster orientation appear swapped. This happens in a transitional reaction angle where the geography needs to match eye lines. The reversal solves screen direction but accidentally mirrors costume asymmetry.

You can catch it by tracking the holster and shoulder strap hardware that is consistent in most shots of the sequence. In the mirrored angle those details sit on the opposite sides for a single cut. The next shot restores the correct layout once the edit returns to the main camera position.

The Child’s ears that change between cuts

Disney

Across early episodes, the Child’s ear position shifts from upright to drooped between alternating angles of the same beat. A clear example shows up in Chapter 3 when Din retrieves the silver knob and the reverse shot reveals a different ear pose. The alteration comes from puppet performance resets and pickup timing.

Because the puppet reacts to handles and internal armatures, the team captured multiple takes with small variations. When the editor intercuts those takes for pacing, the ears may spring higher in one angle and lower in the reverse. The body position and eye line are consistent while the ear tilt jumps.

The tracking fob and beskar items that move on the Client’s desk

Disney

In the Chapter 3 office scene with the Client, the tracking fob and wrapped ingot shift their positions between consecutive shots. The Client tosses the fob, places the beskar stack, and speaks about alternate terms. Cutaways to close ups and back to the wide reveal the fob at slightly different spots relative to the container.

This is a classic prop continuity issue that arises when a performance uses hand props across many takes. Script supervisors record placements, but small offsets happen as actors repeat business. When assembled, the result is a desk that looks subtly rearranged across the conversation.

The gatekeeper droid eye that reappears after being ripped out

Disney

Also in Chapter 3, Din yanks the TT 8L Y7 gatekeeper droid’s eye module free from its arm during an entrance. In a later exit shot at the same doorway, the device is visible again with its eye dangling from a cable. The sequence cuts between the raid and the evacuation, which were filmed at different times in the set schedule.

The arm prop had multiple configured states for stunt safety and reset speed. One camera unit captured the rip and the other captured the corridor crossfire. When the exit angle made the final cut, the arm was in its alternate continuity state and the eye showed up again.

The flipped Cara Dune reaction and the jetpack that is in two places

Disney

In Chapter 8, a reaction shot of Cara Dune is reversed in the final cut. In the same burst of action, Din’s jetpack appears in his hand in one angle while already strapped to his back in the next. The scene intercuts rapid pickups from multiple cameras captured around the same stunt cue.

The split second mismatch is visible when Mando ignites the pack and the edit bounces to Cara, then back. The reversal mirrors her costume markings and the jetpack continuity shows the overlap between prep and post ignition beats. When the shot returns to the wider angle, the gear placement is again correct.

The baptism scene hair that changes in Chapter 17

Disney

In the season three opener, the young foundling’s hair visibility under the fresh helmet changes between alternating shots around the riverside baptism. Strands peek out in one angle, are tucked in the next, and return again a moment later. The sequence was covered from several sides to capture the creature attack and the helmets going on.

Wardrobe and hair teams adjust placements for safety when actors put on rigid helmets. As the crew reset between takes for the creature effects, the hair positioning shifted. The edit intercuts the best action beats, which leaves the hair continuity bouncing for a few shots.

The black melon that swaps how it is held in Chapter 9

Disney

In Chapter 9 of season two, a Tusken passes Cobb Vanth a black melon during a desert parley. Across the campfire angles, Vanth alternates between holding it with one hand and two, and the fracture lines on the melon shift between cuts. The differences show up as the conversation jumps between the Tusken, Vanth, and Mando.

This stems from coverage captured before and after the props team re scored the melon for a later bit of business. When editors stitched together the cleanest performances, the hand placement and the visible cracks no longer matched perfectly. The next wide resets the prop state and the scene continues normally.

Share your favorite blink and you miss it ‘The Mandalorian’ goof in the comments so everyone can go hunting for it.

Read Entire Article